Author: Christophe Theron
Date: 18:23:25 12/31/03
Go up one level in this thread
On December 31, 2003 at 20:58:08, Tord Romstad wrote:
>On December 31, 2003 at 13:43:42, Steven Edwards wrote:
>
>>On December 31, 2003 at 13:31:56, Ed Trice wrote:
>>
>>>This was the Qh5+!! sacrifice, correct?
>>
>>Yes; a mate in ten. One variation found by Symbolic's low level search goes:
>>
>>(1. Qh5+ Nxh5 2. fxe6+ Kg6 3. Bc2+ Kg5 4. Rf5+ Kg6 5. Rf6+ Kg5 6. Rg6+ Kh4 7.
>>Re4+ Nf4 8. Rxf4+ Kh5 9. Rg3 Bxe6 10. Bg6#)
>
>Symbolic is an extremely interesting project, and I hope you succeed in creating
>a super strong engine with your unusual approach. However, forced mate
>positions
>like this one are not a good way to measure progress. Solving them quickly is
>easily
>achieved by more conventional methods (the above position is solved in 7 plies
>and
>only a couple of seconds by Gothmog), and does not necessarily imply high
>playing
>strength in normal games.
>
>Tord
Solving it in approximately the same time with a totally new approach would be
extremely encouraging I would say.
Current computer chess programs are light years behind human intelligence. Mine
included. More "human-like" or "intelligent" approaches are really welcome and a
very promising field.
I'm fed up with Crafty or Fritz or Chess 4.x clones. I'm fed up with chess
calculators. Show me something else now.
It is going to be a very hard road. But there is much more merit in it than in
writing yet-another-alphabeta-nullmove-hashtables-computer-chess-program.
I would *LOVE* to see Chess Tiger torn into pieces by a Symbolic-like approach.
The whole computer chess field needs to have his ass kicked by something new,
because the current approach is coming to an end: it's very good, but has taught
us very little about what intelligence is. It's like the Matrix movies: lots of
promises at the begining, only disappointement in the end.
Just one warning: avoid falling in the Botvinik trap.
Christophe
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