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Subject: Re: Symbolic progress report

Author: Djordje Vidanovic

Date: 21:25:03 12/31/03

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On December 31, 2003 at 21:23:25, Christophe Theron wrote:

>On December 31, 2003 at 20:58:08, Tord Romstad wrote:
>
>>On December 31, 2003 at 13:43:42, Steven Edwards wrote:
>>
>>>On December 31, 2003 at 13:31:56, Ed Trice wrote:
>>>
>>>>This was the Qh5+!! sacrifice, correct?
>>>
>>>Yes; a mate in ten.  One variation found by Symbolic's low level search goes:
>>>
>>>(1. Qh5+ Nxh5 2. fxe6+ Kg6 3. Bc2+ Kg5 4. Rf5+ Kg6 5. Rf6+ Kg5 6. Rg6+ Kh4 7.
>>>Re4+ Nf4 8. Rxf4+ Kh5 9. Rg3 Bxe6 10. Bg6#)
>>
>>Symbolic is an extremely interesting project, and I hope you succeed in creating
>>a super strong engine with your unusual approach.  However, forced mate
>>positions
>>like this one are not a good way to measure progress.  Solving them quickly is
>>easily
>>achieved by more conventional methods (the above position is solved in 7 plies
>>and
>>only a couple of seconds by Gothmog), and does not necessarily imply high
>>playing
>>strength in normal games.
>>
>>Tord
>
>
>
>Solving it in approximately the same time with a totally new approach would be
>extremely encouraging I would say.
>
>Current computer chess programs are light years behind human intelligence. Mine
>included. More "human-like" or "intelligent" approaches are really welcome and a
>very promising field.
>
>I'm fed up with Crafty or Fritz or Chess 4.x clones. I'm fed up with chess
>calculators. Show me something else now.
>
>It is going to be a very hard road. But there is much more merit in it than in
>writing yet-another-alphabeta-nullmove-hashtables-computer-chess-program.
>
>I would *LOVE* to see Chess Tiger torn into pieces by a Symbolic-like approach.
>The whole computer chess field needs to have his ass kicked by something new,
>because the current approach is coming to an end: it's very good, but has taught
>us very little about what intelligence is. It's like the Matrix movies: lots of
>promises at the begining, only disappointement in the end.
>
>Just one warning: avoid falling in the Botvinik trap.
>
>
>
>    Christophe



Amen. Thanks.  For example, just to confirm what you said, I love the old Axon
program (a local project here, at the University of Nis) that used only a
handful of search techniques.  It played speculative and aggressive chess and
did so well against humans.  Now, well, it is getting to be very competitive
--but, man, is it boring...

Yes, the Symbolic approach appears very interesting. About the Botvinnik trap:
it actually ended with Kentavr (Centaur) by V. Vikhrev (1992?).  Still, I like
to play against that oldie that considered only two "rival" good moves and
neglected the rest.  Can be downloaded somewhere on the Net.

I wish to all of you a great New Year.

Djordje




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