Author: Odd Gunnar Malin
Date: 00:58:33 01/02/04
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On January 01, 2004 at 08:50:13, Robert Pawlak wrote: >Hi all, > >I recently got a new notebook that I am using for play against the computer (new >p4). Only, I find that many of the handicapping tricks that I used with my old >pentium do not dumb down the engines sufficiently on my hardware. For instance, >shutting permanent brain off, or limiting hash table sizes (also, it seems like >many engines today assume the existence of hash) used to work pretty well for >me. > >So the quesiton is this. Are there any engines (winboard or UCI) that have >options for dumbing down the engine a bit? I don't want to limit ply depth (too >unrealistic in terms of time usage and endgame play). I've used the -e option in >phalanx, and the strength option in Delfi to good effect, but I would like to >know if there are any other engines with similar features. > >I don't want to spot the engine pieces, or use different time controls either. >And I've tried the strength option in arena, and I find the time usage to be too >unrealistic. > >Thanks much, >Bob If you run Winboardengines as uci through the Wb2Uci adapter there is a setting to slow down all winboardengines (SlowDown=n). Works probably best via a gui that use a lower priority for the engine (like Fritz) so it don't interfere (slow down) with your mouse. Odd Gunnar
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