Author: Slater Wold
Date: 12:58:01 01/02/04
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On January 02, 2004 at 14:46:04, Peter Skinner wrote: >On January 02, 2004 at 14:19:27, Slater Wold wrote: > >>Initializing multiple threads. >>System is SMP, not NUMA. >>EPD Kit revision date: 1996.04.21 >>found computer opening book file [./bookc.bin]. >>hash table memory = 192M bytes. >>pawn hash table memory = 12M bytes. >>EGTB cache memory = 16M bytes. >>6 piece tablebase files found >>36513kb of RAM used for TB indices and decompression tables >>max threads set to 2 >>playing a computer! >>resign after 5 consecutive moves with score < -9. >>noise level set to 20000. >>pondering disabled. > >Why do you only use 16M for caching of tablebases? With 6 piece tbs in there I >would use no less than 32M. I tested a while back (before Eugene made the indices and decompression tables smaller) and 32M didn't change a thing. Access was no faster or slower, and NPS didn't change either. >Also why the noise setting? Do you find it helps with anything? This was setup to play the games on ICC. There is also a kibitz in the crafty.rc that doesn't show up when starting Crafty. >Peter.
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