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Subject: Re: Endgame tablebases - some questions (Part Deux)

Author: Jasmine Baer

Date: 13:19:22 01/02/04

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On January 02, 2004 at 16:01:42, Jasmine Baer wrote:

>1.  While playing a game in the Fritz GUI, how can one tell if the program is
>accessing the egtb?
>
>2.  There are now 6-piece tablebases being generated.  However, it is my
>understanding that not all of the chess engines marketed by Chessbase can
>utilize these table bases.
>
>(a)If I have 3,4,5, and 6-piece tbs in my c:/tablebases folder, will an engine
>that doesn't use 6-piece tbs be "screwed up" by "seeing" the 6-piece tbs in the
>folder?
>
>(b)How does accessing the egtbs help a chess engine in an engine vs engine match
>at blitz time controls (i.e. 3' + 2" or 5' + 0" etc.)?  If one engine can access
>the tablebases, and the other cannot (but are equal in all other regards), in
>what ways would the engine that could access the egtbs benefit?  Time?
>Accuracy?
>
>Thanks.
>-jtb


kbbkr.nbb.emd
Here is the file name of one of the many egtbs that I downloaded from Dr.
Hyatt's site.  I have placed this file, along with all the others, in a file on
my c: drive (c:\tablebases)

Are all of these files fine just as they are downloaded, or do I have to do
something else?  I once read that I should remove the first "." in the filename.
 Is this true?  I currently use the Fritz GUI and have Fritz 8, Hiarcs 9, Junior
8, and Chess Tiger 15 as my "commercial" engine collection.  I also run Windows
XP Home as my OS.



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