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Subject: Re: Piece values in Capablanca's / Gothic Chess

Author: Sune Fischer

Date: 06:01:39 01/04/04

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On January 04, 2004 at 01:13:58, Ed Trice wrote:

>>
>>To say that a rook is worth more than two knights because a rook can mate and
>>two knights cannot isn't right, two knights are worth a lot more on the average.
>>
>
>Indeed, the point was to show that the weights for the pieces should really
>adjust as the game progresses. On his website his other values are static and
>unchanging, even with the disclaimer that the equations may work for all three
>phases of the game (opening, middlegame, and endgame.)

Well the actual piece values are non-static and constantly changing, for
instance a trapped piece is perhaps worth only a pawn and a knight which can't
mate in the relevant endgame position is worth zero, etc.

But what I'm interested in is their average (default) value, then I can always
add or subtract bonus points for the current position.

>In the opening and middlegame, the knight pair is more valued, but in the
>endgame, clearly this is not the case.

Close call in chess, perhaps in gothic chess the rook is more often better?

-S.



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