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Subject: Re: I just don't get this ...

Author: Christophe Theron

Date: 16:17:04 01/05/04

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On January 05, 2004 at 16:50:03, Bob Durrett wrote:

>On January 04, 2004 at 23:04:55, Christophe Theron wrote:
>
>>On January 04, 2004 at 11:10:41, Bob Durrett wrote:
>>
>>>On January 04, 2004 at 11:00:31, Dan Andersson wrote:
>>>
>>>> I admire your persistance. I guess most of us that have a mathematical
>>>>statistics education got tired explaining things after the first thread or so.
>>>>
>>>>MvH Dan Andersson
>>>
>>>I, too, have a "mathematical statistics education."
>>>
>>>What bugs me is that all of the CCC bulletins seem to suggest that those who run
>>>and evaluate tournaments look only at the win/loss statistics.  There is
>>>considerably more information in a game score than just the final game result.
>>>
>>>Throwing away useful information is what I call "blind adherence to statistics."
>>> One needs to rise above one's formal education and supplement it with good
>>>thinking.
>>>
>>>: )
>>>
>>>Bob D.
>>
>>
>>
>>The games themselves do not contain more information about the relative strength
>>of the opponents than the bare winning percentage of the winner.
>
>I would like to try to offer a counter-example:
>
>Suppose there is a match between two chessplayers, A and B. [human or
>otherwise].  Suppose also that N games are played in the match.
>
>In this example, endgame of type #1 will occur in the match a finite number of
>times, assuming that each game in the match has a finite number of moves.
>[Adjudicate after 60 moves].
>
>If endgame of type #1 occurs rarely in practice [as seen in a much larger
>collection of games such as Megabase 2004], then the best estimate of the number
>of times that type of endgame would occur in this match would be small, likely
>much much smaller than N.  However, suppose an uncharacteristically large number
>of occurrences of endgame type #1 occurred in this particular match.
>
>Suppose also [since I'm the one dreaming up this example] that every game in
>which endgame of type #1 occurred, chessplayer A handled that endgame properly
>but chessplayer B obviously didn't have a clue about how to play that endgame.
>
>Then post-mortem analysis would have to conclude that in a more normal sample,
>where the number of occurrences of endgame type #1 were more typical, the
>percentages of wins and losses might be different, becoming more favorable to
>chessplayer B.  [Chessplayer B was handicapped by the abnormal number of
>occurrences of endgame type #1 which chessplayer B cannot play well.]



There is no reason to assume that...

If you start to assume this or that, we are not talking about a measure anymore.

A measure of the elo difference between two players does not involve anything
else than the number of wins, draws and losses. Or the winning percentage.

The information contained in the games themselves can be used for many things,
but not to fix the measure of the elo difference...



    Christophe




>Since "ratings" are merely estimates of performance, then the information
>relating to endgame type #1 in the match could be used to obtain a better
>estimate of the ratings or, in this case, the relative ratings.
>
>Generally, the more information that is available, the better can be the
>estimates.  Obviously, the information must be used properly.
>
>- - - - - -
>
>Incidentally:  During post-mortem analysis, tens, hundreds or even thousands of
>opening, middlegame, and endgame "types" could be identified in the games of the
>match and the same comparisons made with a large population.  Doing so would
>permit a better estimate of the ratings or rating difference.
>
>- - - - - -
>
>
>Bob D.
>
>
>>
>>That should not be forgotten.
>>
>>
>>
>>    Christophe



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