Author: Drexel,Michael
Date: 16:31:57 01/06/04
Go up one level in this thread
On January 06, 2004 at 19:09:33, Thorsten Czub wrote:
>Hiarcs9 TC - Fritz8.0.0.5
>
>1.e4 e6
>2.d4 d5
>3.a3 dxe4
>4.Nc3 Nf6
>5.f3 c5 {this part was forced. You asked for it.}
>6.Be3 exf3
Of course "stupid" Fritz takes the pawn. What do you want to play after 6...cxd4
?
Trade Qeens ?
:)
Michael
>7.Nxf3 cxd4
>8.Nxd4 a6
>9.Be2 Qc7
>10.O-O
>{White has (IMO) an optimal position to create ideas
>against the black position. Will Hiarcs be able to make something out of
>the position ?}
>10... Nc6
>11.Nxc6 bxc6
>
>Why do you call this position or the pawn less bad for white ?
>I like the position and the possibilities white has.
>White has in some positions >60 branches and therefore different possibilities.
>Thats very difficult for computers to calculate.
>Therefore black could make many mistakes defending the position.
>
>IMO it's worth the pawn.
>
>You said: "black just wins a pawn for nothing"
>
>I don't see it THIS way.
>
>I am sure other intelligent programs can play such a position too.
>
>Here how the game continued:
>
>12.Qd4 Bd6
>13.Qh4 Be5
>14.Bc5 Rb8
>15.Rab1 h6
>16.Kh1 Bxc3
>17.bxc3 Rxb1
>18.Rxb1 Qe5
>19.Qd4 Qxd4
>20.cxd4 Ne4
>
>Black has the bishop still on C8 and the rook on h8.
>
>So in fact those pieces are not there.
>While white had different ideas and possibilties to follow and try,
>black was most of the time passive and not able to make the game.
>a typical situation for BDG games. thats why you give the pawn away.
>
>21.Rb8 Kd7
>22.Bb4 Rd8
>23.Ba5 Re8
>24.Ra8 Bb7
>25...
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