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Subject: Re: Gothic Chess and missing a Graphical interface

Author: Tord Romstad

Date: 06:43:13 01/07/04

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On January 07, 2004 at 08:40:50, Michel Langeveld wrote:

>Hello all,
>
>Somehow I like the Gothic Chess variation of Ed Trice. Not because of the money
>but because this is a thinking game a la Chess but complexer as plain chess. I
>like it more as FRC because there are 2 new pieces and the board, and the board
>is bigger.

Hi Michel,

I have similar interests.  Like you, I am not very interested in FRC,
which makes the existing body of opening theory (which, to me, is an
important and interesting part of the culture and history of chess)
almost irrelevant without adding anything substantially new to the game.
Unusual board shapes and pieces are much more interesting.

But in my opinion, Gothic Chess, though clearly an interesting game, is
not the most interesting chess variant out there.  These days, I am
adding support for Glinski's hexagonal chess (see
http://www.chessvariants.com/hexagonal.dir/hexagonal.html) to Gothmog.
This is an extremely fascinating game, tactically more rich and challenging
than normal chess, and where the different geometry of the board presents
entirely new and challenging problems to the players.

I use a straightforward extension of the xboard protocol when adding
hexagonal support.  I have simply extended the list of variants to
include "glinski", and use normal SAN or coordinate notation (there
is already a standardized notation for hexagonal chess) to communicate
the moves.  It is also straightforward to extend the "setboard" command
to the new board, although I haven't done so yet.

Of course I agree that it would be nice to see support for unusual
pieces and board shapes in the popular GUIs, but I'm afraid it is
too much to hope for.  I'm writing my own xboard-compatible GUI
with square and hexagonal boards for Gothmog, but unfortunately it
will only run in Mac OS X.

Tord



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