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Subject: Re: A difficult for computers test position

Author: Oreopoulos Kostas

Date: 10:30:29 01/08/04

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I guess that this position is far away from anyprogram to understand.
Its just to far away from its horizon and i guess that only some sort of mutli
nullmove trick may give some insight.




On January 07, 2004 at 15:57:03, Oreopoulos Kostas wrote:

>The solution is simple
>If h5 just leave it. no threat.and play the king.
>H4 is no treat. I march the king to b3-a4-b5.
>If you take at g4 i will go back with the king and pick it up
>
>The game actually went 1.Be4 h5 2 Kd3 h4?? 3Kc2 and the king jsut goes the other
>way. If you try move the king to the queen side you loose g6 and make an entry
>for the white king
>
>So the only way is to wait an capture at g4 at a right moment
>
>1. Be4 h5 2. Kd2 Kf6 ( 2... Kg7 3. Kc2 Kf6 4. Kb3 hxg4 5. Ka4 g3 6. Kb5 g4 7.
>Kc6 Kg5 8. Kxd6
>Kf4 9. Bg2 e4 10. Kxc5 e3 11. d6 e2 12. d7 e1Q 13. d8Q ) 3. Kd1 Kf7 4. Kc2 Kf6 (
>4... hxg4
>5. Kd2 g3 6. Ke2 g4 7. Kf1 Kf6 8. Kg2 Kg5 9. Kxg3 ) 5. Kb3 hxg4 6. Ka4 Ke7 7.
>Kb5 *
>
>You see just a little trick with the king. A triangulation just to place the
>king to c2 when the other king is not to f6. Even this is not found by a pc.
>
>This endgame i think is a simple example of how a program Cannot analyse a
>position



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