Author: Russell Reagan
Date: 11:25:59 01/08/04
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On January 08, 2004 at 13:49:16, Robert Hyatt wrote: >>See, this is the beauty of it: writing a Gothic Chess program is diffcult, and, >>by default, that will stop many, many people, perhaps even you. > >I don't see anything difficult about it at all. Generating moves for odd >pieces is not a problem whatsoever. The evaluation would take some time to >tune decently just as it does for a chess program, of course. But the _game_ >itself is no more complicated to program for than chess. IE I generate moves >for kings and knights in exactly the same way. I don't even generate moves for >a queen, I pretend it is first a bishop, then a rook... Etc. It was difficult for him to program gothic chess, and that naturally means it is difficult for everyone. Remind you of anyone else, Bob? :)
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