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Subject: Re: piece mobility?

Author: Alessandro Damiani

Date: 16:47:40 01/08/04

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On January 08, 2004 at 17:18:49, Tord Romstad wrote:

>On January 08, 2004 at 15:08:16, Alessandro Damiani wrote:
>
>>>
>>>>Your generating speed with 1 million per second seems realy fast.
>>>
>>>I don't think it is.  Unfortunately I don't have many other data points,
>>>but if I recall correctly Rebel searches more than 1 million nodes per
>>>second in a typical middle game, and of course it does much more than
>>>just computing attack tables at every node.
>>
>>Don't forget that some parts of Rebel are written in assembly.
>
>I know, but I am fairly sure the explanation of Rebels' high speed is mainly to
>be found
>in clever tricks than in assembly language.  Rebel would still be several times
>faster
>than my engine even if Ed translated it all to plain C.  :-)
>
>By the way, are you still working on Fortress?  It's a really cool engine, and
>I'd like to
>see a new version of it.
>

I am working on it. I spent about one year with thinking about ideas without
coding any line. This helped a lot. Now I can implement with confidence. Since I
don't have a lot of spare time now, implementing is quite slow.

Alessandro



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