Author: Ed Trice
Date: 06:08:17 01/09/04
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Hi Michel , The bitboard move generator was written with a tree structure being passed around in case I ever do an SMP version of Gothic, so it was non-trivial to back out all of this code to do a perft count. So I wrote a quick-n-dirty array move generator and i guess it is not 100% debugged. I will do a perft on the tried and true move generator this weekend when I have more time. --Ed
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