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Subject: Re: Why is there so much crafty data in GothicVortex?

Author: Uri Blass

Date: 02:20:52 01/10/04

Go up one level in this thread


On January 10, 2004 at 03:40:13, Mridul Muralidharan wrote:

>On January 09, 2004 at 22:24:46, Uri Blass wrote:
>
>>On January 09, 2004 at 21:37:26, Mridul Muralidharan wrote:
>>
>>>On January 09, 2004 at 20:48:58, Ed Trice wrote:
>>>
>>>>On January 09, 2004 at 20:42:50, Michel Langeveld wrote:
>>>>
>>>>>Did you only use the bitboard code and SEE for making Gothic Vortex?
>>>>
>>>>You cannot download Crafty and just change a few parameters and have a fully
>>>>working Gothic Vortex program.
>>>>
>>>>But, some entire source files were ported directly for use in the program.
>>>>
>>>>I did ask Dr. Hyatt about this, of coursse.
>>>
>>>So Dr Hyatt does not need to modify crafty to play Gothic chess - you seem to
>>>have done it already for him !
>>>Will you be making this open source like crafty ? ;)
>>>
>>>Ofcourse I know the answer - but the gall to use crafty code almost completely
>>>and then charge others for "$1 license" !!!
>>
>>I also do not like the $1 license but I think that the only person that can
>>complain if there is a problem is Hyatt and not you.
>>
>
>Hmm , if you see injustice getting done , I think from your above response , you
>would keep quiet ? - ok , in that case your opinion is fair.
>
>I dont -
>This person charges $1 , then he gets into long arguements with Bob , challenges
>him to write a Gothic Chess version , insults someone like him who has worked
>for 20+ years in this feild by giving him a "$1 free license for 1 year" , and
>in end , I see that most of this gothic chess program is crafty anyway !
>
>Bob Hyatt has every right to complain - that does not mean I cant.

I do not think that Ed trice insulted Bob Hyatt.
I think that you insult Ed trice for no reason.

>
>Did I touch a raw nerve here ?
>Ah well , tscp author Tom Kerigham also might not have had any problems also I
>guess ? ;)

No

Movei did not start from tscp.
I started from a legal move generator(something that tscp never had).

Movei also never had similiar evaluation to tscp.

>
>>>
>>>The earlier impression I got from reading your request was - you  are "borrowing"
>>>some small pieces which are tough for you to develop - looks like it was not
>>>using crafty bits to write your program , but modifying it superficially to play
>>>your new variant.
>>>No wonder you make claims about its playing strength !
>>
>>Your impression is not relevant.
>>The limit between borrowing some pieces of Crafty and modifying Crafty is not
>>clear.
>
>Indeed - for you changing a few comments , chaning a few variables , etc would
>mean new program.

No but it is impossible to write a program that plays 8*10 game with different
pieces by only changing a few varaibles.


>Most others consider the ideas behind the program , its tuned paramenters - not
>the syntax , indentation , and other irrelevent things as the crux of the
>program.
>You take those , you have taken the core of the program !

tuned parameters?
evaluation of Crafty is for chess and not for a different game so nothing is
tuned in crafty for a different game.

>
>>
>>I believe that the main reason that Hyatt gave permission is the fact that it is
>>not a chess playing program.
>>
>
>????
>You dont consider what as a "not a chess playing program." here ??
>crafty ? , this ersion that Ed Trice has released ?
>Ed Trice's program is also a chess playing program - albeit a new variant that
>he has created.

No

The game is not chess because the board is different and there are new pieces.

>
>>It is clear that you need to change the move generator and a lot of things when
>>you have 8*10 board.
>
>Indeed you have to - we are not talking about anything very stupid here.
>But basic ideas are the same.
>If I take crafty , sit with a few GMs , handtune the eval parameters better ,
>add a few more patterns - then I guess in your definition , it is a new program.

It is a different case because it is a chess playing program.


>No in most of the people here - it is crafty , just another modification of it.
>I think lots of people already do similar stuff like this - Mike Byrne , etc

Mike Byrne said that he is not a programmer and he does not know to change
Crafty to a ghotic playing program.

It is not something easy to do it.

I do not think that you have the right to speak for most people.
The only problem that I see is trying to protect an opening position by a patent
and I think that it is wrong even if without taking parts from crafty.

I do not see problems of taking parts from crafty when it is allowed by the
author.

I know the part that is written in main.c but Bob hyatt made it clear that this
part was  not intended for game of 8*10 with other pieces.

Uri



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