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Subject: Some explanation about crbmg.cpp

Author: Maurizio Di Vitto

Date: 05:23:13 01/10/04


I am wrting a chess engine with bitboard system, but I want to ask you just a
few things. The first is why do you use two FOR structure of 64, I mean:
for (int i=0; i<64; ++i) //I know that's about the number of squares.



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