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Subject: Re: A second question ... Tablebases!

Author: Robert Hyatt

Date: 07:48:30 01/10/04

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On January 10, 2004 at 05:24:09, Frank Quisinsky wrote:

>On January 09, 2004 at 21:31:51, Robert Hyatt wrote:
>
>>On January 09, 2004 at 18:08:33, Frank Quisinsky wrote:
>>
>>>Hi there,
>>>
>>>is hyperthreading for Xeon processors interesting for computerchess?
>>>If yes, I must buy a new OS because Windows 2000 is not compatible to
>>>hyperthreading.
>>>
>>>I cann't believe that with 100% engine CPU power hyperthreading give me more
>>>power! For sure for different other software (grafic software and so on) but for
>>>computer chess?
>>>
>>>Best
>>>Frank
>>
>>
>>If the program supports parallel search, you can expect to see your raw NPS
>>go up from 0% to 30%.  I have been getting 20% in the past, but I have made
>>some changes and have not tested recently.
>>
>>If your raw NPS increases 30%, your overall search time to a specific depth
>>ought to drop by maybe 20% if the parallel search is reasonably efficient.
>
>Hi Bob,
>
>thanks for your information!
>I have to buy a new OS :-((
>
>I like Windows NT 4 SP6a, works now one year with 2000 and now XP :-(
>The biggest wish is a good Service Pack for Windows NT4 (SP7) with USB, Directx9
>and Hyperthreading support! That's all :-)
>
>BTW:
>Bob do you think that SCSI is better as S-ATA (interesting for me if I used on
>two harddisk 5-pieces for engine-engine matches with ponder = on on dual Xeon.
>After my first test it seems that S-ATA is just great for tablebases.

I'd take scsi any day myself.  It offers some things that non-scsi
simply can't handle.

>
>I made little experiments with a new Xeon Dual Board from Tyan:
>
>Tiger i7501R, S2735
>http://www.tyan.com/products/html/tigeri7501r_spec.html
>
>Best
>Frank



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