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Subject: Re: Gothic / Capablanca's Chess piece values - any results?

Author: Reinhard Scharnagl

Date: 13:10:50 01/10/04

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On January 10, 2004 at 15:42:23, Bob Durrett wrote:

>On January 10, 2004 at 12:51:37, Reinhard Scharnagl wrote:
>
>>On January 10, 2004 at 12:45:19, Bob Durrett wrote:
>>
>>[:::]
>>
>>>The technical issue of how piece values can be properly estimated is very
>>>interesting to me.
>>>
>>>In "ordinary" chess, the amount of human experience is measured in the millions
>>>of games and so there is plenty of data available to estimate piece values for
>>>human vs human games.
>>>
>>>For a new variant of chess where a new piece is to be used, there will not
>>>initially be the extremely large database from which to draw piece valuation
>>>estimates and such large databases may be a long time in coming.
>>>
>>>This begs the following question: "What would be a practical way to develop
>>>information which could be used to get better piece valuations?
>>>
>>>Having a large amount of data provides two benefits:  First, it makes
>>>statistical evaluation feasible. Secondly, it provides many examples which could
>>>be studied individually to improve our understanding of this topic.
>>>
>>>Engine versus engine experiments may be a practical solution.  The time limits
>>>might be blitz or faster and still give useful data.  [Slow time limits provide
>>>smaller databases in a given amount of time but may give better data.]
>>>
>>>The difficulty might be in deciding how to analyze the data to glean the desired
>>>"piece valuations."  Generally, piece valuations depend on a number of things
>>>such as whether in opening, middlegame, endgame among many other things.
>>>
>>>Incidentally, my guess is that the overarching strategic concepts of "ordinary
>>>chess" would still apply to chess variants as long as the variant is reasonably
>>>close to the original.  What "reasonably" might be is unclear.
>>
>>Hello Bob,
>>
>>did you have seen the pages on my web site on this theme? Some pages nearly from
>>[http://www.rescon.de/Compu/schachansatz1_e.html].
>>
>>Regards, Reinhard.

>I just looked at it.  The translation could use a little improvement.

Well, I am not an english expert. So suggestions for text corrections or
improvements allways will be welcomed. I would be happy, when all the native
english speaking chess enthusiasts also would try to provide a second language
on their pages (best german of course, the most frequently spoken language in
europe).

>I guess I was hoping for twenty pages.

The detail evaluation will be published when also the Smirf engine will have
been published for a while before. Therefore - you are right - the really most
interesting might still be hidden.

>Nevertheless, your page is interesting.

Happy to hear this, because I know of my theories to be a little exotic.

Regards, Reinhard.



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