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Subject: Re: CM9000 in Arena GUI

Author: Drexel,Michael

Date: 12:46:26 01/11/04

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On January 11, 2004 at 14:47:30, Mathieu Pagé wrote:

>On January 11, 2004 at 14:25:50, Darren Rushton wrote:
>
>>Hi,
>>
>>Still got problems I'm afraid.
>>
>>I've changed the wb2UCI file to read:
>>
>>[ENGINE]
>>Name=The King 3.23
>>Author=Johan de Koning
>>Filename=TheKingUCI.exe
>>
>>[OPTIONS]
>>Program=D:\Program Files\UBISoft\chessmaster9000\theking.exe
>>InitString=cm_parm default\ncm_parm opk=948478
>>HashCommand=cm_parm tts=%i
>>HashFormula=HASH*1048576
>>Hash=32
>>Visible=Ponder,Hash,Logfile,Extras
>>
>>[EXTRAS]
>>Opponents Pawn (opp)=cm_parm opp=%i|spin|100|0|4500
>>Opponents Knight (opn)=cm_parm opn=%i|spin|100|0|1500
>>Opponents Bishop (opb)=cm_parm opb=%i|spin|100|0|1500
>>Opponents Rook (opr)=cm_parm opr=%i|spin|100|0|900
>>Opponents Queen (opq)=cm_parm opq=%i|spin|100|0|498
>>Kings Pawn (myp)=cm_parm myp=%i|spin|100|0|4500
>>Kings Knight (myn)=cm_parm myn=%i|spin|100|0|1500
>>Kings Bishop (myb)=cm_parm myb=%i|spin|100|0|1500
>>Kings Rook (myr)=cm_parm myr=%i|spin|100|0|900
>>Kings Queen (myq)=cm_parm myq=%i|spin|100|0|498
>>My Centre Control (mycc)=cm_parm mycc=%i|spin|100|0|600
>>My Mobility (mymob)=cm_parm mymob=%i|spin|100|0|600
>>My King Safety (myks)=cm_parm myks=%i|spin|100|0|600
>>My Passed Pawn (mypp)=cm_parm mypp=%i|spin|100|0|600
>>My Pawn Weakness (mypw)=cm_parm mypw=%i|spin|100|0|600
>>Opponent's Centre Control (opcc)=cm_parm opcc=%i|spin|100|0|600
>>Opponent's Mobility (opmob)=cm_parm opmob=%i|spin|100|0|600
>>Opponent's King Safety (opks)=cm_parm opks=%i|spin|100|0|600
>>Opponent's Passed Pawn (oppp)=cm_parm oppp=%i|spin|100|0|600
>>Opponent's Weakness (oppw)=cm_parm oppw=%i|spin|100|0|600
>>Contempt (cfd)=cm_parm cfd=%i|spin|0|-500|500
>>Strength (sop)=cm_parm sop=%i|spin|100|0|100
>>Attack Defend (avd)=cm_parm avd=%i|spin|0|-100|100
>>Randomness (rnd)=cm_parm rnd=%i|spin|0|0|100
>>Selective Search (sel)=cm_parm sel=%i|spin|9|0|12
>>Max Depth (md)=cm_parm md=%i|spin|999|0|999
>>
>>As per Surak's website, but The King refuses to play!
>>
>>Maybe, I'm not getting the correct opk number - I do the following:
>>
>>1) Copy a Crafty.exe file into the CM9000 folder and rename The King.exe as The
>>King.save, then rename Crafty as The King.
>>
>>2) Start up a game vs. a personality in CM9000.
>>
>>3) Close down CM9000 and obtain the opk no. from the logfile generated.
>>
>>4) Rename everything as it was.
>>
>>Where am I going wrong?
>>
>>How often should I repeat the above?
>>
>>Thanks for your help.
>>
>>Daz
>
>I think it is illegal to hack engines to make them play in an UI that is not is
>own.

That's not illegal at all. Hacking engines is something completely different.
He does not modify the engine in any way.

Michael

>
>If it is the case and that the author (in this case M. de Koning and/or Ubisoft)
>did not allow this practice, i think this kind of massage is a violation of the
>charter and should not be permitted.
>
>Of course if the author of the engine do not bother there is no problem and that
>kind of topics can be discussed here.
>
>Just my 2 cents.
>
>Mathieu



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