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Subject: Re: passed pawn evaluation.

Author: scott farrell

Date: 00:09:10 01/12/04

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On January 11, 2004 at 21:18:30, macaroni wrote:

>I have recently been fiddling arround with some passed pawn code, however I just
>can't seem to get it working very well. Can you give me an idea of what sort of
>values you give different types (in different stages) of passed pawns?
>cheers
>Tor

I think it needs lots of knowledge.

What I did is use several pieceSquareTables, for different types, like blocked,
isolated, defended, passed, connect passed (probably the most important),
defended passed, etc

I then tweeked values to solve certain problems. With various psTables, you end
up with lots of levers to play with.

Scott



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