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Subject: Re: Does crafty stop calculating SEE after capturing a king?

Author: scott farrell

Date: 16:44:34 01/12/04

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On January 12, 2004 at 17:34:52, Uri Blass wrote:

>I do not see when it happens in crafty and note that it is not only a question
>of speed when it is not clear what is faster and if I understand correctly
>crafty may be wrong when a sequence of captures that is finished in trading
>kings happens and it may happen in the endgames.
>
>[D]8/5r2/5k2/3R1p2/5K2/8/8/8 w - - 0 1
>
>Rxf5+ is a good capture but based on SEE that let trading kings it can be
>pruned.
>
>Uri

worse still, I think Kxf5 also gives some sort of eroneous score, although
probably something lile -4.

Scott



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