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Subject: Re: CCT6 - an easy way to play with any engine WITH kibitz !

Author: Peter Fendrich

Date: 09:57:49 01/14/04

Go up one level in this thread


How quite it suddenly became!
/Peter

On January 13, 2004 at 12:34:27, Thomas Mayer wrote:

>Hi,
>
>this is mainly for those engine programmers that can't so far play at CCT
>because they can't connect automatically and can't kibitz according to the
>rules.
>They only thing they should be capable of is now to play via auto232 - I will
>explain you the rest:
>
>Thanks to Remi Coulomb there is a nice auto232-adapter with source available. I
>did some modifications to it: Before the engine makes the move (and the adapter
>gets it via auto232 it must write a textfile where the informations are put in
>which it wants to send, like kibitz etc.
>When my modified auto232-adapter gets the move via the seriel port it first
>takes a look if a textfile exists and then sends the info to winboard. After
>that it deletes the file so that the engine can write a new one for the next
>move.
>This way it should be very easy for all uci-engines, chessbase-engines, whatever
>to play at CCT - they can use there GUI of there choice and must just take care
>that the engine writes some info each move and that they can use
>auto232-protocol.
>You can download the package with a bigger explanation here:
>http://www.quarkchess.de/quark/auto232CCT.zip
>
>If you have troubles - just contact me via eMail... you can also have the
>modified source if needed...
>
>Greets, Thomas



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