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Subject: Re: QSearch() as PVS() ?

Author: Matthias Gemuh

Date: 09:07:47 01/15/04

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On January 15, 2004 at 10:50:53, Anthony Cozzie wrote:
>>
>>
>>Thanks for this elaborate answer.
>>BTW, in QSearch I also generate moves for
>>
>>1) all passed pawns
>>2) all attacked pieces moving to unattacked empty squares
>>
>>/Matthias.
>
>OK, this seems very strange to me.
>
>If your eval is < alpha, how is moving an attacked piece going to increase it?
>



You are right. It however seems ok to move the attacked pieces if eval > alpha.

/Matthias



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