Author: Robert Hyatt
Date: 19:52:49 01/16/04
Go up one level in this thread
On January 16, 2004 at 19:10:58, Peter Berger wrote: >On January 15, 2004 at 11:51:16, Robert Hyatt wrote: > >>On January 15, 2004 at 09:18:20, Grzegorz Sidorowicz wrote: >> >>>http://www.geocities.com/maciej_szmit/Turniej_Noworoczny.html >> >> >>30 years ago that would have been interesting. However, in 1981 Cray Blitz >>entered a tournament with players over 2200, and it won the event with a perfect >>score (a game vs the highest rated master at the event was published in Chess >>Life that year). >> >>If a computer enters an event with no players over 2200, and _doesn't_ win it, >>then that is news, of course. :) > >This might have been 10-20 year's ago standard. As is, this was a terribly >interesting post for me, maybe not for you though. > >I couldn't care less about Crafty as a human player, it's just too strong. > >Robin looks like a cool engine though - that Rzeznik is too strong I knew >anyway. > >And the games were pretty inspiring too . Did anyone else have a look at them ? > >Other than WCCC or SSDF, the real tough job, at least for anyone who cares, is >to provide something that might be interesting for a 1800 or a 2000 player. >Targetting the 2500 players might be a too narrow road. I don't disagree there. And, in fact, it is actually very difficult to write a program that plays like a 1800-2000 player. IE the program is usually tactically stronger but positionally weaker than a real 1800-2000 human player. It's an interesting challenge. Mike's been playing with this with the "Crafty personality" stuff of course. And commercial programs have been doing it as well. But any I have tried just don't feel right, IMHO. > >That computers at their best can beat 2000 players is old news, agreed. > >Peter
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.