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Subject: Re: CCT6: Now 35 Participants - new guys

Author: Robert Hyatt

Date: 12:49:40 01/17/04

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On January 17, 2004 at 13:28:55, Tord Romstad wrote:

>On January 17, 2004 at 12:32:07, Robert Hyatt wrote:
>
>>To win one of these you need the following:
>>
>>(1) a program that is reliable.  IE it doesn't crash, make illegal moves, screw
>>up time calculations and so forth.
>
>Check.
>
>Or at least I hope so.  It has seemed very stable the last few months, and I
>cannot remember
>the last time it crashed or made an illegal move.
>
>>It needs to have at least a reasonable search and evaluation of course.
>
>I've added some very complicated interior node recognizers for stuff like KRPKR
>endgames
>the last few days.  It should speed up the search a lot in simple rook endgames,
>but on
>the other hand it could result in some extremely embarassing blunders if I have
>some
>serious bugs.  A piece of advice to everyone who plays against Gothmog in CCT6:
>Never
>give up, even if you are in a completely lost endgame.  :-)
>
>>(2) decent hardware.  Not the fastest, although faster is always better,
>>but not a 486 either.
>
>Check.  (PIV 2.4 GHz)
>
>>(3) Some opening book preparation to avoid dead lost games or positions your
>>program simply does not handle well.
>
>Ouch.  I don't have time to do such preparations, I'm afraid.  My book is
>entirely
>untuned, and contains lots of lines my engine doesn't understand at all.  I have
>also
>made the painful discovery that making the book format more compact by replacing
>64-bit hash keys by 32-bit keys is *not* a good idea.
>
>>(4) a goodly portion of luck.
>>
>>(5) more luck.
>
>My engine has, with very few exceptions, had an almost supernatural amount of
>luck in all tournaments it has participated in.  I'm afraid I have consumed my
>quota by now.
>
>Tord


Good.

:)



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