Author: Sune Fischer
Date: 17:09:08 01/19/04
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On January 19, 2004 at 18:46:43, Robert Hyatt wrote: >>It makes some sense though, if Crafty gets a hash hit on a PV node the PV will >>get cut right there, while ours will have no problems being extracted into the >>part that created the cutoff. > >Or not. If you look back thru the comments in main.c, I used to do this to >extend the PV. IE on a hash hit, I would probe forward to pick up other moves >as well. And I found nonsense on occasion and decided to stop... How can it be nonsense? Let's say you pick up a single pv move and then qsearch is called. That would end the pv. The pv might lead to a bad position now, but it can't be considered nonsense when you know what your qsearch can and can't resolve. -S. P.S. By the power invested in me I hereby grant you full permission to snip the parts you do not reply to.
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