Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Question about data structures

Author: David Blackman

Date: 18:53:00 12/01/98

Go up one level in this thread


On December 01, 1998 at 18:02:47, Bruce Moreland wrote:


>On an Alpha you have to deal with the alpha (21164) not even having an
>instruction that will read a byte.

That was the 21064 which is quite obsolete. The current models are 21164 (and
variants) and 21264 and they both have byte load and store instructions. I
thought you owned a 21164? If your compiler is not generating byte loads and
stores, maybe you could get a speed-up by using some compiler flags?

>These are reasons why I intuit that it might go slower, but if I used this data
>structure I would surely test it and know for sure.

This is the smartest thing anyone has said on this whole thread. Get the program
working, (preferably with the type hidden inside a typedef for easy
modification). Then try changing the type, and measure the speed difference.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.