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Subject: Re: @Bob Hyatt: Crafty vs. Cray Blitz

Author: Robert Hyatt

Date: 18:48:57 01/25/04

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On January 25, 2004 at 18:09:03, Mike S. wrote:

>A poster at the CSS Forum has asked, if there are results available of newer
>Crafty versions versus the most recent version of Cray Blitz:

nope.  First, there is no "recent version" of Cray Blitz.  It's last real
tournament was the ACM event in 1994 and there was no development on it beyond
that point as that marked the beginning of the Crafty project that replaced CB.

I played a 10 game match a couple of years ago using my quad xeon vs a Cray T90
that I had access to, and the Cray pretty well had its way with Crafty.  I think
the final result was 7-3 for CB.  I did not save the games as I didn't really
consider that to be too interesting.

>
>http://f23.parsimony.net/forum50826/messages/90559.htm
>(german)
>
>(I have added the assumption that there is probably no Cray Blitz running
>anywhere, anymore. But of course I'm not sure.)

No idea, but I doubt it.  It used to be in the Cray user's library, but that was
10 years ago.  The problem of course is that the machines sold for around $60
million dollars, so they were not very easy to get access to for playing chess,
the problem that led to the Crafty project in fact.




>
>Please Prof. Hyatt if you read this and if you have an answer, you could either
>post a reply directly after the message linked above (requires no password) or
>answer here, and I'll forward it.
>
>(I guess the poster is interested in similarities between Cray Blitz and
>Crafty.... the history of Cray Blitz is well known among german computerchess
>fans because there were reports about it in the eighties.)


A couple of notes.

1.  Cray Blitz used null-move, but R=1 and non-recursive.  IE there could be no
more than one null-move search in any distinct path from root to tip, where
today Crafty uses R=2 or 3 depending on the depth remaining, and multiple
null-move searches can be done in the same path, although two null-moves can not
be done in a row.

2.  Cray Blitz had a reasonable singular extension implementation, Crafty does
not.

3.  Crafty has some endgame knowledge that CB did not, but then Cray Blitz did
some king safety evaluation things that Crafty does not due to computational
costs that were not as high on a vector architecture.

4.  CB was clearly a 2500-level player as we played multiple exhibition games
against GM players and always did well.  Crafty is probably capable of doing at
least that well against the same players, perhaps.

I'm not sure what else to say.  CB on a T90 with 32 cpus could hit around 7M
nodes per second.  Crafty on the quad opteron I am using for CCT-6 (running on
ICC right now in fact) is searching around 7-8M nodes per second, with an
occasional burst to 10M+.

Either would be a handful.  :)


>
>Thanks,
>Mike Scheidl



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