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Subject: Re: Movei gets won RPvR ending vs Junior, maybe

Author: Thao Tak-Sen

Date: 10:13:39 01/31/04

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On January 31, 2004 at 13:03:12, Tord Romstad wrote:

>On January 31, 2004 at 12:38:36, Robert Hyatt wrote:
>
>>Just for fun you might check my evaluation code.  I have specific code for KRP
>>vs KR that helps.  It doesn't play perfectly, but it generally wins what is
>>winnable... And most importantly it is simple. :)
>
>I agree.  I also wrote a special KRPKR evaluation function recently, and it has
>turned out
>to be useful surprisingly often.  It is probably useful even more often than I
>notice, because
>there are probably often important variations with this endgame even in games
>where the
>endgame never appears on the board.
>
>As you say, writing a reasonably good KRPKR eval isn't all that hard.  It's a
>good idea to
>write some code for this endgame even if you always plan to use the full 5-piece
>tablebases, because it enables you to see wins or draws several plies earlier.
>Tablebases
>are great, but they shouldn't be used as a replacement for endgame knowledge in
>the
>evaluation function.
>
>Tord

why Gothmog missed CCT 6?



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