Author: David Dahlem
Date: 06:29:48 02/01/04
I'm having a discussion with a friend about variable piece values in a chess engine. Here is my question: Is there any advantage, in terms of speed or flexibility, of using variable piece values instead of adding a bonus/penalty for the various evaluation factors such as location, mobility, threats, outposts, etc.? Are both methods the same? Regards Dave
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