Author: Robert Hyatt
Date: 09:35:21 02/01/04
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On February 01, 2004 at 09:29:48, David Dahlem wrote: >I'm having a discussion with a friend about variable piece values in a chess >engine. Here is my question: > >Is there any advantage, in terms of speed or flexibility, of using variable >piece values instead of adding a bonus/penalty for the various evaluation >factors such as location, mobility, threats, outposts, etc.? Are both methods >the same? > >Regards >Dave I don't see how they would be different... you have to do some computation to vary their values, or to add in bonus/penalty stuff...
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