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Subject: Re: What happened with Chompster and Ikarus?

Author: Uri Blass

Date: 06:34:33 02/02/04

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On February 02, 2004 at 09:15:18, Kolss wrote:

>Hi,
>
>I cannot say anything about Chompster, but Ikarus had to withdraw due to
>technical problems. Here are some details:
>
>We (i.e. my brother Muntsin and I) had planned that my brother play the
>tournament on his computer (which is somewhat competitive - A XP 2800+), since I
>did not have time to attend the program nor do I have proper hardware.
>
>Unfortunately, during the first round his internet hardware completely broke
>down (router failure and something more - had never happened before in years...)
>- after being able to reconnect for short periods for a few times, he was off
>for good (until today...). So there was no way to continue on his computer.
>
>That way we lost the first game (which I continued on my four-year-old computer;
>the end position was a dead draw) due to multiple disconnects, which is fair.
>
>Now I only have a P3-450MHz, which is absolutely ridiculous compared to
>everything else turning up at the tournament. I asked Volker Richey (TD) whether
>we should immediately withdraw, because
>a) playing while knowing that you have no chance to compete properly is no fun,
>and
>b) I know that my internet connection is not stable (I usually have to reboot
>two or three times to get in in the first place), and I would have to leave the
>house soon and thus leave the program unattended.
>Volker told me we should continue, so I did (on the P3-450MHz).
>
>Ikarus drew a game against Movei, won against Tinker, and drew Alarm (rounds
>2-4). During or before game 5 (should have been against Bringer), it
>disconnected, and as I was away, the game was forfeited (I was actually
>surprised that it played that long...).
>
>I discovered that the next day and decided to set Ikarus up on my work office
>computer, where the program would have to run unattended as well, but I knew (or
>at least hoped!) the internet connection to be more stable.
>
>Now there I made the mistake to start the program too early (about 1.5h before
>the start of round 6 - but I had to leave again) and not let it play some
>opponent to keep it busy. Apparently the internet connection gets interrupted
>after about one hour without anything happening. That was of course exactly what
>happened, so the program got disconnected before the next round, and that was it
>(I only discovered it after the end of the tournament).
>
>So I guess there are a few things to learn from this:
>
>1.) Shit happens. Besides real material damage for my brother, it was absolutely
>no fun to have to deal with such problems during a tournament or even during a
>game. We did not enjoy at all what little we had from this event. :-(
>
>2.) Never let your program play unattended in a tournament (and, by the way,
>never let your program play in a "real" tournament without being present
>yourself - you can bet on trouble!). There is very high chance that something
>goes wrong. I should have insisted on withdrawing immediately after it was clear
>that my brother could not continue. I only thought that people would rather play
>a program on crappy hardware than have a bye, but this way we only distorted the
>whole thing, playing a few games, forfeiting others, and finally dropping out
>completely, apart from playing the games on different hardware.
>
>So I apologize to all of you who were in any way affected by this mess. We hope
>to be luckier next time around.
>
>Best regards - Munjong.

I think that it is not clear if withdrawing immediately was better.

I went to the tournament to play and getting a technical win for movei is not
something that I like.

It was clear for me that it is wrong to give movei technical win after most of
the game was played in a drawn position.

You could choose to give movei technical win by not playing but it has also
negative results.

Uri



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