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Subject: Re: Rebel @ CCT6

Author: Bob Durrett

Date: 09:40:43 02/02/04

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On February 01, 2004 at 23:36:05, Slater Wold wrote:

<snip>

>Game 4:  White against Thinker:  Despite a decent opening, Rebel played without
>a plan most of the game, and just simply couldn't come up with anything to do.
>I, and most, were surprised by this game.  Rebel seemed to get outplayed by an
>amateur.  0-1

<snip>

A very interesting comment.  As a user somewhat removed from the details of
engine operation, I wonder whether or not engines typically do "come up with a
plan" and/or "come up with something to do."

Could it be that engines typically "just fall into" suitable plans, or do the
programmers deserve full credit for making engines programmed to "seek out" such
"plans" or "things to do"?

Bob D.



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