Author: Dieter Buerssner
Date: 07:51:01 02/04/04
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On February 04, 2004 at 10:14:12, Mike S. wrote: >On February 04, 2004 at 09:49:37, Robert Hyatt wrote: > >>(...) > >>I have not done this in a while, but I believe that xboard sends the "computer" >>command in matches, but I will check to be sure. > >I had just checked it with WinBoard 4.2.6 in Windows. Only when I have set the >computer option in the Crafty.rc, the engine responds by putting > >"playing a computer!" > >in the log file. But without that option set in Crafty.rc (and starting an wb. >engine match), this has not been done. > >(Tested with 19.07) I just looked at some log files here. WB 4.2.6 and Crafty 17.14. Crafty receives computer from WB automatically here. White(1): random White(1): level 0 10 5 game/10 minutes primary time control increment 5 seconds. White(1): post White(1): hard pondering enabled. White(1): easy pondering disabled. White(1): force White(1): computer playing a computer! Yace also always receives the computer from WB in enginematches (very old versions of WB did only send the computer for ICS play). I think the computer in crafty.rc is basically useless (for engine matches under Winboard or other WB/XB Guis). Bob explained here, that it will be reset by the new later sent by Winboard. This makes if for example difficult to manually play vs. Crafty (using an engine) with the setup intended by Crafty for such a game. Perhaps Bob should consider to have a sticky computer like command for crafty.rc to avoid confusion. Regards, Dieter
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