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Subject: Re: Implementing Planning in an Engine

Author: David Dahlem

Date: 12:41:30 02/04/04

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On February 04, 2004 at 15:30:35, Slater Wold wrote:

>On February 04, 2004 at 15:24:31, David Dahlem wrote:
>
>>On February 04, 2004 at 14:51:56, Slater Wold wrote:
>>
>>>One of these days, I will break through simply writting a move generator...
>>>
>>>When I do, this was one of my first things to do.  Have dynamic piece values,
>>>and a planning routine, and see how, without anything else (per se) it performs.
>>>
>>>Just take the basic do & don't, and try to let the engine figure out the rest.
>>>Perhaps a great resource for this would be Max Euwe's book, "Judgement &
>>>Planning in Chess".
>>>
>>>
>>
>>I think this is a great, interesting idea. A non-beancounter. :-)
>>
>>Please do this as soon as possible. :-)
>>
>>Dave
>
>OMG.  Please don't encourage me.  I have been putting off actually writing an
>engine for sooo sooo long.
>
>It's tough when you have 1,00s of free, and incredibly strong ones...

But none like the one you are suggesting....

Dave



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