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Subject: Re: A thought about using huge physical memory for chess engine

Author: Pham Hong Nguyen

Date: 21:13:40 02/07/04

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>Hi Pham,
>
>Very important to remember that Hyatt's Opteron wonderkid was a very unusual
>computer, all around.
>
>Tough to set up your engine for better use of a multiple Gigabyte memory, when
>most computers only have 256Megs, 512Megs, or 1 Gig. of RAM, I think. :)

You are right. But that thought is for current very high level programs or for
next 10 years of popular engines :)

>
>While EGTB's may be great in memory, I'd personally like to see more AI, or
>planning heuristics come into our programs. As long as the search depths are
>entirely excellent, along with the decreasing ability for a greater depth to
>strengthen play, I think that more planning ability would be a great addition
>for the chess programs of tomorrow.

I find that even we work hard and add much knowledge into our engines, their use
of memory is little increased only. It means that the problem of how to use
effectively large memory is still existent.

>
>David



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