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Subject: Re: A thought about using huge physical memory for chess engine

Author: Pham Hong Nguyen

Date: 21:19:28 02/07/04

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On February 07, 2004 at 23:35:01, Robert Hyatt wrote:

>On February 07, 2004 at 22:03:25, Pham Hong Nguyen wrote:
>
>>I have seen that in CCT6 Crafty used only 386 MB for hash table on a machine
>>with 8 GB physical memory.
>
>Where did you see this?  It isn't correct.  I actually used 2x that much memory
>as you can see in the cct6 log files on my ftp machine...

Oops, that information I pick up from address: http://www.vrichey.de/cct6/

>It means that a huge memory (at least 7 GB) is almost
>>redundant. I think in coming time, the situation will be worse: more physical
>>memory could not be used for chess engines. I have been thinking some ways of
>>using large size of memory and here may be one: load all 3-4 EGTBs into memory
>>(near enough - need little more memory or some selections of EGTBs). Thus,
>>instead of searching on HDD, we can search on memory. Some good programs (like
>>Crafty) can develop some methods to look up EGTBs not only in main search but in
>>qsearch.
>>
>>Just my two cents. :)
>>What do you comment?
>>+Pham
>
>
>Linux does this already.  If you have extra memory, it will cache up the
>filesystem blocks quite readily to avoid doing additional I/O.  That was one
>reason I avoided using all of memory for hash.

A good news :)

But how about search in qsearch? Do you think the use of EGTBs in qsearch can
help Crafty be stronger?




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