Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Nolot # 1 - The Game ...

Author: Mike Byrne

Date: 11:51:17 02/08/04

Go up one level in this thread


On February 08, 2004 at 12:22:37, Christophe Theron wrote:

>On February 08, 2004 at 06:55:43, Eelco de Groot wrote:
>
>>Hi Christophe,
>>
>>Success with Chess Tiger X! Does it still use the hybrid set-up, I mean with
>>part of the engine not knowing all the rules of chess?
>
>
>
>Yes, it is a faster engine.
>
>
>
>>I know it is not the way you have been working on Tiger, but I still wonder if
>>people would be interested in having someting like a personality editor for
>>Tiger. I know I have had a lot of fun with that in Rebel but maybe that is
>>personal. Still, I think it is worth considering for the future? Personally I
>>don't find the SSDF numbers most important, less important than the quality and
>>"feel" of the analysis lines, which is not exactly the same thing?
>
>
>
>I consider that a personality editor would be a nice thing to sell more, but it
>is a gadget. I focus on improving playing strength. A personality editor would
>please people who would create a new personality, play a 20 games match against
>whatever, and claim they have found a significant improvement for Chess Tiger.
>It is a feature designed to please the ego of the user, who would think that he
>is able to improve a chess engine without actually knowing anything about the
>inner workings of that engine.
>
>So you see, I do not have a great opinion of this feature, but I might add it if
>it can help to sell more.
>
>Sorry for being a little rude, I'm just trying to express my opinion honestly.
>
>

A personality makes a chess engine more fun for many users.   It enables the
user to tune the engine to increase variability in play.   It also allows a user
to tweak the engine to see if he can beat the default settings -- that is fun as
it seems to upset the programmer more than anything else  ;>)

Anything that makes an engine more fun to play with will  probably help increase
sales -- as just all the professional engines can beat just about about anyone
at any time - we are left to our own devices to create fun of of the chess
playing monstors.  Many of the people who use Crafty 19.10 SE, use it with their
childred - as I created personalities that a child just learning to play chess
for the first time can beat.  I know that because they send me e-mails telling
me  what they are using Crafty SE for.  In fact during the month of January -
over 1000 poeple downloaded Crafty 19.10/08 SE (with personality) from Leo's
site.  Those people are not downloading Crafty 19.10 SE becasue they want to
please their ego - they downloaded Crafty 19.10 Se becasue they want to have
fun.  Chess is a game and for most people, (save for the few chess playing
professionals) it is about having fun.  You play the game to have fun.  I think
Chess is the greates gamet ever invented.   Almost every day, I see something
about a chess position that I have never seen before.   Then we go back to games
played years ago and replaythem over and over agin - why ? because there was
something special about that game or a position.

I really do not think it is that complicated and I apologize for being a little
rude, but I'm just trying to express my opinion honestly  ;>).






This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.