Author: Mike Byrne
Date: 13:25:12 02/08/04
Go up one level in this thread
On February 08, 2004 at 16:01:13, Christophe Theron wrote: >On February 08, 2004 at 14:51:17, Mike Byrne wrote: > >>On February 08, 2004 at 12:22:37, Christophe Theron wrote: >> >>>On February 08, 2004 at 06:55:43, Eelco de Groot wrote: >>> >>>>Hi Christophe, >>>> >>>>Success with Chess Tiger X! Does it still use the hybrid set-up, I mean with >>>>part of the engine not knowing all the rules of chess? >>> >>> >>> >>>Yes, it is a faster engine. >>> >>> >>> >>>>I know it is not the way you have been working on Tiger, but I still wonder if >>>>people would be interested in having someting like a personality editor for >>>>Tiger. I know I have had a lot of fun with that in Rebel but maybe that is >>>>personal. Still, I think it is worth considering for the future? Personally I >>>>don't find the SSDF numbers most important, less important than the quality and >>>>"feel" of the analysis lines, which is not exactly the same thing? >>> >>> >>> >>>I consider that a personality editor would be a nice thing to sell more, but it >>>is a gadget. I focus on improving playing strength. A personality editor would >>>please people who would create a new personality, play a 20 games match against >>>whatever, and claim they have found a significant improvement for Chess Tiger. >>>It is a feature designed to please the ego of the user, who would think that he >>>is able to improve a chess engine without actually knowing anything about the >>>inner workings of that engine. >>> >>>So you see, I do not have a great opinion of this feature, but I might add it if >>>it can help to sell more. >>> >>>Sorry for being a little rude, I'm just trying to express my opinion honestly. >>> >>> >> >>A personality makes a chess engine more fun for many users. It enables the >>user to tune the engine to increase variability in play. It also allows a user >>to tweak the engine to see if he can beat the default settings -- that is fun as >>it seems to upset the programmer more than anything else ;>) > > > >I would not be upset if I knew people will really try to find better settings >and test those on really significant matches. > >But I know we will get messages like "Impressive victory: Chess Tiger X ><your_initials_here> personality beats Shredder 9 convincingly by 3.5-1.5", and >I'm not yet prepared psychologically for this kind of bullshit. :) > You're right but it comes with the territory. You can't stop it so you might as well enjoy it and maybe earned a few extra bucks for it. > > > >>Anything that makes an engine more fun to play with will probably help increase >>sales -- > > > >Yes, that's the only reason why I would add this feature. > > > > >> as just all the professional engines can beat just about about anyone >>at any time - we are left to our own devices to create fun of of the chess >>playing monstors. Many of the people who use Crafty 19.10 SE, use it with their >>childred - as I created personalities that a child just learning to play chess >>for the first time can beat. I know that because they send me e-mails telling >>me what they are using Crafty SE for. In fact during the month of January - >>over 1000 poeple downloaded Crafty 19.10/08 SE (with personality) from Leo's >>site. Those people are not downloading Crafty 19.10 SE becasue they want to >>please their ego - they downloaded Crafty 19.10 Se becasue they want to have >>fun. > > > >But for that I have already done my homework. The current commercial Chess Tiger >engine features "easy levels" that have been implemented initially for the >PalmOS version (just have a look at http://www.chesstiger.com and click on FAQ, >but I think you know that already). Yes, excellent - Ithink that is one of the reasons why the Tiger enjoys suh great popularity. People like to know they have the strongest engine - but they also like to win once in a while. > >The GUIs (Lokasoft, ChessAssistant, ChessBase) do not take advantage of this >feature, but it's already there. > >On the PalmOS version for example, you can simulate a variety of opponents by >playing with the "easy" levels and the "style" setting (normal, gambit, gambit >aggressive and gambit suicidal). You even have an "anti-human" option for those >players who want to close the game and get away with it. > All excellent - all you have to do now is ported to PPC ! Best, Michael > > > Christophe > > > > >> Chess is a game and for most people, (save for the few chess playing >>professionals) it is about having fun. You play the game to have fun. I think >>Chess is the greates gamet ever invented. Almost every day, I see something >>about a chess position that I have never seen before. Then we go back to games >>played years ago and replaythem over and over agin - why ? because there was >>something special about that game or a position. >> >>I really do not think it is that complicated and I apologize for being a little >>rude, but I'm just trying to express my opinion honestly ;>).
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