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Subject: Re: A thought about using huge physical memory for chess engine

Author: Angrim

Date: 21:58:01 02/08/04

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On February 08, 2004 at 11:46:28, Robert Hyatt wrote:

>On February 08, 2004 at 00:19:28, Pham Hong Nguyen wrote:
>
>No.  I used to do this.  But what can happen is that your search can slow to a
>few hundred nodes per second.  If you can't see how to win with the reduced
>depth, it is likely you will stumble into "how to lose" because the depth will
>be so limited, you can get killed tactically..

How about a compromise where you probe only the 3 and 4 piece tables
in the qsearch, since they should all be cached in ram.

Angrim



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