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Subject: Re: Using Computers for Correspondence chess

Author: James Robertson

Date: 11:44:15 12/05/98

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On December 05, 1998 at 11:29:58, Laurence Chen wrote:

>On December 05, 1998 at 10:57:33, Matthew Herman wrote:
>
>>On December 05, 1998 at 10:41:06, Ali Tofigh wrote:
>>
>>>Hi!
>>>
>>>I'm just wandering what the accepted norm for correspondence chess is. Is it
>>>ethically wrong to use chess software for analysis of positions? Or can this be
>>>seen just like other resources (for example opening books, etc...)
>>>
>>>Me, I think it's not wrong if it's not wrong to ask your friends for help. And I
>>>know several people who do just that... Any opinions?
>>
>>Ali, from what I have read etc.. the use of computer programs for correspondence
>>chess is legal for. : searching to see if the position has been played before in
>>your database. in cb7 there is a opening report feature. using the ken thompson
>>tablebases. (as it is just like looking in Basic Chess endings by fine etc..)
>>Looking at analysis previously published (as you would look in ECO).
>>
>>I don't think it is legal to ask a "friend" for advice though. Or a computer
>>program. One common use is people making their move and then "tactic checking
>>it" to see if it allowed a huge shot. That is ILLEGAL.
>>
>>Those are just a few ... but I dont think it is "ethically" correct to have a
>>computer help you with deciding on your move in that way (i.e. using the
>>analysis engine).
>I don't think it is unethical to use the computer in correspondence chess.
>Especially in our times, computers are very cheap, and there are a lot of chess
>programs available. And because correspondence chess is a slow game which
>analysis produces better games than OTB, using a computer engine only helps to
>avoid tactical mistakes, however, computers are still limited in their
>understanding to chess strategy, and using the computers would only help to
>produce games which are high in strategic thinking, that is, the human player
>would have to come up with some strategic ideas which the computer is not able
>to do.
>Erudito

This assumes two very strong opponents are playing each other, i.e. they can
think of better moves than the computer. For bad players like me, I could think
about a position for an hour and CM or some other program could come up with a
better move in 2 minutes. If a weak player uses computer to help him, the
opponent will be playing the computer, not the human.

James



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