Author: Dann Corbit
Date: 14:52:10 02/11/04
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On February 11, 2004 at 17:35:59, Russell Reagan wrote: >On February 11, 2004 at 17:25:06, Dann Corbit wrote: > >>Your pawn hash deals only with this: >>[D]4k3/8/7p/1pPp2pP/pP1PppP1/P3P3/8/4K3 w - - > >>And then you store also a score like -15 centipawns. > >I think some people don't return a score, but information about the position. >For instance, their pawn hash entry for this pawn structure might contain >bitboards for passed pawns, isolated pawns, and so on. That information can then >be used in conjunction with the other dynamics of the board (where the other >supporting pieces are, etc.). They will have an awful time with the hash table if they don't compute a simple score from it. At some point they will have to do it anyway. So if the pawn score and [pawn related parts of] king safety can be pulled away from the main evaluation into its own module it will simplify things a lot.
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