Author: Janosch Zwerensky
Date: 08:11:24 02/13/04
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>First, I think it's quite a bit easier to create an engine that plays Go legally >than it is to create one that plays chess legally. Do you include doing the scoring phase right with playing Go legally? If you did, then I'd tend to disagree. Guarding against potential cheating by the opponent without boring them to death by requesting that completely obvious things be played out over the board is a nontrivial task as far as I know. I think that therefore people who are interested in Go programming in principle but who would like to have something that can play a complete game fairly quickly should take a look at the related (but different) game of Gonnect first (for details, see http://www.di.fc.ul.pt/~jpn/gv/gonnect.htm for example). Although I think that it would be easier to write a strong Gonnect program than to write a strong Go program, I guess that if someone were to write such a program they'd probably have learnt a lot of things useful for go programming on the way. Regards, Janosch
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