Author: Tord Romstad
Date: 01:33:15 02/14/04
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On February 13, 2004 at 14:56:44, Anthony Cozzie wrote: >If I understand Ed's homepage, he uses the standard recursive null move pruning >everyone else does, except that he turns it off a low depths and switches to his >static forward pruning. That's what I used to think, too, but it turned out that I was wrong. Take a look at the recent thread "I hate null moves" for the discussion between Ed and me about Rebel's use of null moves. There are some sound ideas behind the null move heuristic. It is too difficult and risky to detect all deep threats by static methods, therefore it is useful to do tactical verification searches with reduced depth and/or evaluation. Allowing the same side to move several times in a row is also interesting, and can help us find plans as well as tactical threats. However, I am convinced that there are better ways to combine the ideas of reduced-depth searches and making several moves for the same side than recursive null move pruning. Recursive null move pruning is very simple and primitive, and uses hardly any domain-specific knowledge. It should be possible to come up with techniques which do not suffer from the same defects as null move pruning, and at the same time are even more effective at reducing the tree size. Tord
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