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Subject: Re: Length of time for Move_Gen()?

Author: Sune Fischer

Date: 13:01:27 02/15/04

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On February 15, 2004 at 15:46:39, Russell Reagan wrote:

>On February 15, 2004 at 15:11:56, Andrew Wagner wrote:
>
>>So I'm starting to design a chess engine, and I have a nifty little class for
>>doing benchmark tests, and I'm wondering if anyone would like to hazard a guess
>>as to what is a good (or bad) length of time for an engine to generate all
>>pseudo-legal (even if it results in check) moves in a position. Any takers?
>
>On my computer (Athlon XP 2400+, 2GHz), here are a few results.
>
>Crafty: 21,231,421 moves/second
>Yace:   45,347,583 moves/second

Are you sure that this is really the make/umake speed in yace, that it isn't
using some perft tricks like Movei?

-S.



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