Author: Sune Fischer
Date: 13:01:27 02/15/04
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On February 15, 2004 at 15:46:39, Russell Reagan wrote: >On February 15, 2004 at 15:11:56, Andrew Wagner wrote: > >>So I'm starting to design a chess engine, and I have a nifty little class for >>doing benchmark tests, and I'm wondering if anyone would like to hazard a guess >>as to what is a good (or bad) length of time for an engine to generate all >>pseudo-legal (even if it results in check) moves in a position. Any takers? > >On my computer (Athlon XP 2400+, 2GHz), here are a few results. > >Crafty: 21,231,421 moves/second >Yace: 45,347,583 moves/second Are you sure that this is really the make/umake speed in yace, that it isn't using some perft tricks like Movei? -S.
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