Author: Prakash Das
Date: 21:41:07 12/06/98
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On December 06, 1998 at 19:59:52, Terry Presgrove wrote: > > There are human chessplayers very good at blitz and have held their own > against top programs playing on ICC-" Do you know whether this IM you mentioned had "held his own" in past? Some strong players like Anand for example, has played hundreds of games against Fritz. So the next time he plays Fritz in real life in an exhibition match, he gives it a good game. The point is this is learned practice (for want of a better phrase). Playing computers at blitz time controls is not really a fair game for humans. Humans are not fast brute "thinkers". They are however good at in-depth thinking. Nature did not design the human mind for tera giga mega bits of information processing a second. No? >mentioning ICC is a stated fact not Well, I don't see how the mention of icc really helped me to understand this crafty clone any better :-) >advertisement "(particularly at 5 3 0r 5 5 time controls). Heatstroke is run on >a P233 relatively slow by todays standards. P233 is still the fastest of fast computers that are affordable in rest of the world. 53 or 5 5 is certainly better than 5 0, or 3 0, or 1 0. but it's still "fast" chess. Nearly all top computers excel humans at this speed. MY point is merely that todays >crafty has come along way and is very competitive at blitz play Of course. No one said it hasn't. That's only natural isn't it? From the time when Claude Shannon proposed a chess playing machine, we are bound to progress. And crafty has been worked on for nearly (or greater than?) 30 years. and on faster >hardware in my view is of IM strength at slower time controls. That's my point. Computers are still weak at long time controls. In the hands of top humans they are putty. Blitz is a game >of its own and must be viewed as a distinctive game within the broader game of >chess. And Crafty has demonstrated over time its at or near the top under the >gun of top notch competition in the arena of some of the best chess blitz >players in the world. To say that a programs accomplishment in blitz (means >nothing)"not valuable data" underminds the value and nature of the game of >blitz chess! Umm.. nowhere did I dismiss the "value of blitz". We all use it for practice, testing etc etc. Computer/human blitz chess is not as valuable as a data set as long games. I stand by this. > TP
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