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Subject: Re: Any advice on time management?

Author: Jaime Benito de Valle Ruiz

Date: 13:59:11 02/15/04

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On February 15, 2004 at 16:55:14, Mike Byrne wrote:

>On February 15, 2004 at 16:42:56, Jaime Benito de Valle Ruiz wrote:
>
>>I haven't experimented too much with time management in my engine, partly
>>because it doesn't support all time control settings yet.
>>I guess you must have different algorithms for every type of time controls:
>>
>>  1) time base + increment  (e.g.  blitz 2/6)
>>  2) X moves in N minutes
>>  3) Tournament controls: e.g. 40/30 mins + 40/30 mins
>>  4) Fixed time per move
> also 5) fixed time per game
>>
>>Any suggestions?
>>Thanks,
>>
>>  Jaime
>
>with pondering == on
>
>1.  base remaining /28 +increment
>
>2.  (time remaining/moves remaining) *2 except at move N
>
>3.  follow above
>
>4.  st=fixed time per move
>
>5.  remaining time/35
>
>with pondering == off
>
>1.  base remaining /35 +increment
>
>2.  (time remaining/moves remaining)
>
>3.  follow above
>
>4.  st=fixed time per move
>
>5.  remaining time/40
>
>on any given move, allow for extra time for a fail low situation ...maybe 3x of
>normal time set...

Wow!
I didn't expected a so many detailed answers. Actually, I didn't even consider
the effect of pondering on time management (silly, eh?). I'll start working on
it right away.

Thank you very much,

  Jaime



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