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Subject: Re: Any advice on time management?

Author: Matthias Gemuh

Date: 14:47:45 02/15/04

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On February 15, 2004 at 16:59:11, Jaime Benito de Valle Ruiz wrote:

>On February 15, 2004 at 16:55:14, Mike Byrne wrote:
>
>>On February 15, 2004 at 16:42:56, Jaime Benito de Valle Ruiz wrote:
>>
>>>I haven't experimented too much with time management in my engine, partly
>>>because it doesn't support all time control settings yet.
>>>I guess you must have different algorithms for every type of time controls:
>>>
>>>  1) time base + increment  (e.g.  blitz 2/6)
>>>  2) X moves in N minutes
>>>  3) Tournament controls: e.g. 40/30 mins + 40/30 mins
>>>  4) Fixed time per move
>> also 5) fixed time per game
>>>
>>>Any suggestions?
>>>Thanks,
>>>
>>>  Jaime
>>
>>with pondering == on
>>
>>1.  base remaining /28 +increment
>>
>>2.  (time remaining/moves remaining) *2 except at move N
>>
>>3.  follow above
>>
>>4.  st=fixed time per move
>>
>>5.  remaining time/35
>>
>>with pondering == off
>>
>>1.  base remaining /35 +increment
>>
>>2.  (time remaining/moves remaining)
>>
>>3.  follow above
>>
>>4.  st=fixed time per move
>>
>>5.  remaining time/40
>>
>>on any given move, allow for extra time for a fail low situation ...maybe 3x of
>>normal time set...
>
>Wow!
>I didn't expected a so many detailed answers. Actually, I didn't even consider
>the effect of pondering on time management (silly, eh?). I'll start working on
>it right away.
>
>Thank you very much,
>
>  Jaime





In all cases remember to keep a safety time margin to avoid losses on time.
Where appropriate, this margin could be enough time to make 2 extra moves
or some small percentage of total time.


/Matthias.














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