Author: Tim Foden
Date: 00:05:29 02/16/04
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On February 16, 2004 at 00:33:24, Russell Reagan wrote: >On February 16, 2004 at 00:18:19, Robert Hyatt wrote: > >>That's why we have "timestamp". > >Consider even an engine match on the same machine. If you have 1 minute to make >1 move, and your search waits until 60 seconds have passed before it stops and >unwinds and sends off the move, it's too late. So how do you handle this kind of >thing? Do you assume a time control of 40 moves in 40 minutes to be 41 moves in >40 minutes? Just subract a small amount of time from the total time left before making your calculations. In GLC it used to be 2 seconds. Right now I think it's 5 seconds, but I don't think it really needs to be that big. Cheers, Tim.
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