Author: Sune Fischer
Date: 07:36:29 02/18/04
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On February 18, 2004 at 09:33:59, martin fierz wrote: >On February 18, 2004 at 09:29:33, Sune Fischer wrote: > >>On February 18, 2004 at 02:00:34, martin fierz wrote: >>> >>>sorry to have brought this up - gothmog is fine in this respect. my memory was >>>faulty - it was a game against frenzee 146 where this happened, and frenzee >>>thought it was winning with KRN-KR. >>> >>>cheers >>> martin >> >>The new version knows all these endgames. > >hi sune > >good to hear that. the problem is of course that if you put together a list of >opponents to test against, you can't update them all the time as you would lose >your comparison to earlier versions of your program. that's why i'm still >testing with frenzee 146 and not with your latest. > >cheers > martin Yeah I do the same :) Just wanted to let you know the new one has become a lot more knowledgable especially in these classicly drawn endgames. It was one of the things that bothered me a lot so seeing it mentioned here I had to bring it up :) Not all of it is 100% 'sound' because that would require a million different rules, but most of the time it takes only a 1-2 ply search to avoid losing material. -S.
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