Author: Geoff Westwood
Date: 16:16:13 02/18/04
Go up one level in this thread
I have just been looking through some games my program lost in a tourney.
La Dame Blanche (white) v Waster (Black)
Here is a another avoid move example, this was a corker of a bad move by Waster
[D]2r1r1k1/5pp1/p1q4p/1pnNP1b1/2P4P/1P3Q2/PB6/R5RK b - h3 0 27
Looking at the log it thought for 1min 9 secs before playing the gem of a move
Bxh4.
Is my program being very dumb or is this a hard move to avoid ? Interested to
see what other programs think of it ?
I wonder how I can improve it to stop it taking that pesky pawn, havent got much
of an idea at the moment
Geoff
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